beautiful game - seems a bit easier than the last one ( using this character / sprite set ) but thats not a bad thing - i couldnt finish the last one and i cant finish this though !
keep messing up on the last ? boss with the big red eye ...
love your work , you have a talent for this and i urge you to keep making more !!!
The last section just tips into being a bit of a pain to repeat when you mess up. It's less the 6 repetitions and more the amount of sub-phases you have to complete. I would almost rather the challenge came from the sub-phases being harder if it meant there were fewer of them.
I've just now decreased the number of repetitions to 5, thus decreasing the number of sub-phases and the overall section's length. Additionally, some waiting time between phases has been decreased a bit. Thank you for the feedback!
Awesome game, more detailed feedback in my rating! Found one potential bug though. With one of the puzzles with the intermittent / flowing light I noticed that when you close a door when a light beam has not completely passed, it destroys the whole beam, while I would expect that it would just be cut short and the remainder of the beam would continue. Is this intended?
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beautiful game - seems a bit easier than the last one ( using this character / sprite set ) but thats not a bad thing - i couldnt finish the last one and i cant finish this though !
keep messing up on the last ? boss with the big red eye ...
love your work , you have a talent for this and i urge you to keep making more !!!
kudos
nice game
The last section just tips into being a bit of a pain to repeat when you mess up. It's less the 6 repetitions and more the amount of sub-phases you have to complete. I would almost rather the challenge came from the sub-phases being harder if it meant there were fewer of them.
I've just now decreased the number of repetitions to 5, thus decreasing the number of sub-phases and the overall section's length. Additionally, some waiting time between phases has been decreased a bit. Thank you for the feedback!
Awesome game, more detailed feedback in my rating! Found one potential bug though. With one of the puzzles with the intermittent / flowing light I noticed that when you close a door when a light beam has not completely passed, it destroys the whole beam, while I would expect that it would just be cut short and the remainder of the beam would continue. Is this intended?
Thank you, I'm not sure and am looking into it.
EDIT: This combined with a comment above helped me a lot to identify this issue, which has (hopefully) been fixed. Thanks again.
Just saw the notification for this on Kongregate. Time to play! :D
Woo! I was waiting for this!
Update: No idea what I'm doing right now, I'm stuck
Update2: It's been a few hours, my 2 braincells are in agony right now and I can't figure this out
Update3: Wait, I was just being an idiot