Thanks but no. My muscles are too jerky and they get worse with repetitive actions. As an example, an unofficial sequel to an old game (chip's challenge) had a scene that merely required you to hit left-down-right-down rapidly about 8 times in a row. I can pull off about three before my fingers will fail to hit buttons or even double- or triple-click. As a bonus, my working memory doesn't have as much room as most people for object permanence. It might also fail to register objects if they appear and disappear too quickly. Leaves people laughing at me running into things that I literally didn't see or landing on things that I do see but aren't there.
Thank you very much for the vote of confidence but, in this case, it's sorely misplaced!
Finally found the Secret Room; took me a while. Nice game!
Also, the thing that made me assume there was one was a wall-jump mechanic I found, before realising that the path to the room doesn't require the wall-jump. Was the wall-jump originally going to be part of the game that you didn't remove, or is it just a bug?
That wall-jumping is just a weird artifact of the way collision works in this game. So yeah, a bug. But not a detrimental one luckily, and it was found quite some time after the game was released, so I never fixed it.
← Return to game
Comments
Log in with itch.io to leave a comment.
Chrome on Win10, incognito or normal. After "Loading..." screen, it's just black.
Edit: Just watched someone else's play. Pretty cool game but there's no way I could pull it off!
I thought it was hard at first, but once you get the hang of the mechanics, it gets pretty easy!
Thanks but no. My muscles are too jerky and they get worse with repetitive actions. As an example, an unofficial sequel to an old game (chip's challenge) had a scene that merely required you to hit left-down-right-down rapidly about 8 times in a row. I can pull off about three before my fingers will fail to hit buttons or even double- or triple-click. As a bonus, my working memory doesn't have as much room as most people for object permanence. It might also fail to register objects if they appear and disappear too quickly. Leaves people laughing at me running into things that I literally didn't see or landing on things that I do see but aren't there.
Thank you very much for the vote of confidence but, in this case, it's sorely misplaced!
Soul Mirror Gameplay
the secret room make my mind go boom
i literally cannot tell what shape it is
a front waterfall
a back waterfall
a cone shape spray
which of these 3 does it look like
I suspect you are the best game designer of all time😉
I managed to use the wall jump glitch to kill myself after leaving the mirror dimension. cool
Fun puzzle platformer, though. :)
I cannot pass the last gap puzzle of the end of challenge 2 no matter what I do. :(
I died near the end and it reset the game :( it was a fun game though
everytime i die or press r it restarts the whole game instead of sending me to a checkpoint
freaking sticky keys
I was hoping I'd get a secret ending from skipping the mirror.
But I got something even better!
I think that was the best ending possible
Finally found the Secret Room; took me a while. Nice game!
Also, the thing that made me assume there was one was a wall-jump mechanic I found, before realising that the path to the room doesn't require the wall-jump. Was the wall-jump originally going to be part of the game that you didn't remove, or is it just a bug?
That wall-jumping is just a weird artifact of the way collision works in this game.
So yeah, a bug. But not a detrimental one luckily, and it was found quite some time after the game was released, so I never fixed it.
Huh, interesting. Thanks!
there is a bug at the end of the game.
There is indeed... Fixing right away.
EDIT: Done and tested, should be good now. Thank you very much for reporting.