Soul Mirror
Enter a mystical mirror realm and prove yourself worthy by facing the many platforming challenges and puzzles lying ahead.
It is said that somewhere in the world, there exists a very mysterious mirror. It is also said that the power of this mirror was so great, that it had to be hidden, somewhere deep in a cave. The horrifying rumors tell that those who find it, will have their soul shattered into pieces.
One day, one courageous adventurer locates the resting place of the Soul Mirror.
CONTROLS
- Left and right arrows/A and D: Move
- Up/W/Z/K/Space: Jump
- Shift/Alt/C/J: Switch
- P: Pause
- M: Mute
- X: Proceed textbox, skip some cutscenes
Status | Released |
Platforms | HTML5 |
Rating | Rated 4.3 out of 5 stars (23 total ratings) |
Author | Ferociter |
Genre | Platformer, Adventure |
Made with | GameMaker |
Tags | 2D, Gravity, mind-bending, Mystery, Pixel Art, Puzzle-Platformer, Singleplayer, Surreal |
Comments
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Chrome on Win10, incognito or normal. After "Loading..." screen, it's just black.
Edit: Just watched someone else's play. Pretty cool game but there's no way I could pull it off!
Soul Mirror Gameplay
the secret room make my mind go boom
i literally cannot tell what shape it is
a front waterfall
a back waterfall
a cone shape spray
which of these 3 does it look like
I suspect you are the best game designer of all time😉
I managed to use the wall jump glitch to kill myself after leaving the mirror dimension. cool
Fun puzzle platformer, though. :)
I cannot pass the last gap puzzle of the end of challenge 2 no matter what I do. :(
I died near the end and it reset the game :( it was a fun game though
everytime i die or press r it restarts the whole game instead of sending me to a checkpoint
freaking sticky keys
I was hoping I'd get a secret ending from skipping the mirror.
But I got something even better!
I think that was the best ending possible
Finally found the Secret Room; took me a while. Nice game!
Also, the thing that made me assume there was one was a wall-jump mechanic I found, before realising that the path to the room doesn't require the wall-jump. Was the wall-jump originally going to be part of the game that you didn't remove, or is it just a bug?
That wall-jumping is just a weird artifact of the way collision works in this game.
So yeah, a bug. But not a detrimental one luckily, and it was found quite some time after the game was released, so I never fixed it.
Huh, interesting. Thanks!
there is a bug at the end of the game.
There is indeed... Fixing right away.
EDIT: Done and tested, should be good now. Thank you very much for reporting.