Enter a mystical mirror realm and prove yourself worthy by facing the many platforming challenges and puzzles lying ahead.

It is said that somewhere in the world, there exists a very mysterious mirror. It is also said that the power of this mirror was so great, that it had to be hidden, somewhere deep in a cave. The horrifying rumors tell that those who find it, will have their soul shattered into pieces.
One day, one courageous adventurer locates the resting place of the Soul Mirror.


CONTROLS
- Left and right arrows/A and D: Move
- Up/W/Z/K/Space: Jump
- Shift/Alt/C/J: Switch
- P: Pause
- M: Mute
- X: Proceed textbox, skip some cutscenes

StatusReleased
PlatformsHTML5
Rating
Rated 4.3 out of 5 stars
(23 total ratings)
AuthorFerociter
GenrePlatformer, Adventure
Made withGameMaker
Tags2D, Gravity, mind-bending, Mystery, Pixel Art, Puzzle-Platformer, Singleplayer, Surreal

Comments

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(1 edit)

Chrome on Win10, incognito or normal. After "Loading..." screen, it's just black.

Edit: Just watched someone else's play. Pretty cool game but there's no way I could pull it off!

(-1)

Soul Mirror Gameplay

the secret room make my mind go boom

i literally cannot tell what shape it is

a front waterfall

a back waterfall

a cone shape spray

which of these 3 does it look like

(+1)

I suspect you are the best game designer of all time😉

(+1)

I managed to use the wall jump glitch to kill myself after leaving the mirror dimension. cool

Fun puzzle platformer, though. :)

I cannot pass the last gap puzzle of the end of challenge 2 no matter what I do. :(

I died near the end and it reset the game :( it was a fun game though

everytime i die or press r it restarts the whole game instead of sending me to a checkpoint

freaking sticky keys

I was hoping I'd get a secret ending from skipping the mirror.






But I got something even better!

I think that was the best ending possible

(1 edit)

Finally found the Secret Room; took me a while. Nice game!

Also, the thing that made me assume there was one was a wall-jump mechanic I found, before realising that the path to the room doesn't require the wall-jump. Was the wall-jump originally going to be part of the game that you didn't remove, or is it just a bug?

That wall-jumping is just a weird artifact of the way collision works in this game.
So yeah, a bug. But not a detrimental one luckily, and it was found quite some time after the game was released, so I never fixed it.

Huh, interesting. Thanks!

(+1)

there is a bug at the end of the game.

(1 edit) (+2)

There is indeed... Fixing right away.

EDIT: Done and tested, should be good now. Thank you very much for reporting.