After a hike you find yourself lost in a mysterious, dark forest.
Solve its many riddles and puzzle your way out, or wander for all eternity.

- Arrow keys/WASD: Moves
- Z/J: Interact
- X/K: Open clues
- C/L: Scroll through clues
- Space: Open inventory
- P: Pause
- M: Mute
- Q (when paused): Quit to title screen


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W game

My bro be makin some sick beats


That hour was worth it

does anyone know how to get past the tree riddle? I am extremely "stumped" and I need some help.  

Is there a secret room in this game too? If there is, I can't find it for the life of me.

Less of a room, more of a path

Can you give me a hint? I've made it through the end, but I can't for the life of me figure this thing out.

One of the mazes down the well allows you to go out of bounds

Oh, yeah, that's part of the path to complete it, though.

You need to fully investigate that area


I found a secret sign! Unfortunately the prize was something I already have a lot of

I really like this game, but I'm stuck on the spooky tree. does anyone know how to do it, because I am really confused

Did you read what was on the other tree in that area? That hint applies right there in the same area (and nearby). You'll know you've done it right because you'll get one new note from that puzzle.

Thank you! I came here from the Terry Cavanagh's free game of the week, and this was a wonderful delight! The whole mechanics of wandering through the woods supported the theme of magical forest very very nicely.


Your games have been some of the freshest puzzles I've played in a while! I love how the logic in this one builds on top of itself as you learn the rules. Pretty great going from "How did I even get to the well" to "okay, if I turn counter clockwise, walk down until I hit the tower, turn clockwise, go back and forth through each exit...". Never felt fully stumped but definitely felt challenged! Great game, thanks for making it!

bro what happened the the other lost soul? (my personal suggestion and I know its dark, add her body somewhere in the bottom of the well)

other than that I think this is a perfect indie game but man I was so confused once I got the Toilet paper because I skipped the left section in the bottom part of the well and got the TP cuz I was like OOH PLUNGER so yeah


One of the note symbols looked like a potion to me when it was actually a well; this stumped me indefinitely. Great game!


lolll i actually thought the well symbol was toilet at first hahah

It looked like toilet paper to me ;-;

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Wow! This is a really interesting game! I really like it :D

Anyways, here is what I’ve figured out so far:

/!\ Spoilers ahead /!\

(Starting from any position) So, if you walk back and forth multiple times, you will eventually get to the Well.

(Starting from any position) If you walk in a loop (clockwise), you will eventually get to the Three Wise Women

(Starting from any position) If you walk in a loop (counter-clockwise), you will eventually get to a lake.

(Starting from the Three Wise Women) If you walk north continuously, you will eventually get to a place with a roped-off door

(Starting from the Three Wise Women) If you walk east continuously, you will eventually get to a spiral

(Starting from the Three Wise Women) If you walk west continuously, you will eventually get to an outhouse

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Hello there! I was taking my time enjoying the mystery ambience while playing, and I happened to found the "mausoleum"  the ghost led me to after I completed the graveyard puzzle, but once I entered and messed with the unlit candles (doing nothing, since I didn't get the lighter yet...) suddenly locked me out, and now I can't get in... 

  I was just wondering if that was in the game design! I feel like I did something wrong to potentially messed up my run and will have to start over...

Edit: It appears I have a messed up memory and head instead of messed run! The candles are in the tower, not the strange building I THOUGHT I had gone into! Sorry for the inconvenience! 

Edit 2: Well, It turns out the "mausoleum"  has the rope inside Which I had already gotten! Who would have thought of that!? My mind is breaking apart Ferociter, and your game is to blame! xD


some of the most bastard puzzles i've ever seen in games are here


5/5 the only thing is i cant get past the castle to 3 sisters ect


This was fun and beautiful!


This was a lovely puzzle-experience! ^_^

The strangely-connected forest and the brief but useful clues added a nice air of mystery. On the mechanical side, the use of simple traversal across screens as a primary means of solving puzzles added to the strange feeling of the experience, complemented the idea of exploration, and made for an unusual approach to interaction.

All in all, I really liked this! ^_^


No wonder Bart Bonte said this was his favorite game of 2020.  This was a lot of fun.  Wasn't sure I'd be able to keep up with the three circles, but zooming in and taking a few extra seconds to wander correctly worked the first time.

Great game for puzzlers.


i am really stumped on the maze thing under the well not the invisible one but the dot one

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I completed it and didn't get anything? it just put me back at the beginning.

If you ended up back at the beginning, you didn't follow one or more of the dot patterns correctly. You will end up partially retracing your steps, but your path should soon diverge again.

i still have not played it

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-What a gem!- 

This game had me hooked for 2 and a half hours before I completed it. The riddles were the perfect difficulty to get me stumped for a while then feel very smart when I solved them. The simple but original storyline and gameplay were just enough to keep me exploring and curious. The art and music suited the game and were engaging to interact with.

I just can't say enough good things about this game. Amazing work, can't wait to see more games from you in the future : )


I loved it, with all of its hints and clues, but...

When you have to complete a bunch of invisible mazes that set you back at the beginning if you scuff them... It's a little frustrating.

Otherwise, the visuals are minimalistic but descriptive, the actual forest/overworld puzzles and gameplay are really fun, I love it.

I think it's OK to do that as long as you're given instructions or clues you can write down to avoid having to do trial and error. In that respect it's not actually what I would call a "maze" since the intention isn't to get you lost but to block you from progressing until you have the clue you need.

there is a rule to the mazes, they are not truly invisible because there is a visual indicator of where to turn

This is absolutely one of the best puzzle games. Really cool stuff 🔥🔥🔥


my guy really used the fire emoji?

three times, no less


Lovely game! Challenging, but not frustrating to the point of giving up. I got that sense of accomplishment when I completed it!

My 1 question is; what happened to my buddy stuck in the forest with me?


Easily my favorite game I've ever played on itch, one of the best ways to spend an hour or two. Thank you so much for making this game.


I made a video walkthrough! Here it is:

I also recorded myself explaining the puzzles as I went, so hopefully it'll help you understand what I'm doing.

Hey what a life saver! I loved this game but got absolutely stuck at the end—completely missed the interactive pillars in the cart cave, assumed I needed to access the cart by opening the metal door with a key that I'd get by solving the spiral, and of course I couldn't understand why I was unable to brute force the spiral combination. Thanks!


Of course! There's never any shame in admitting you're stuck, and I'm glad to have helped you out. A long time ago I decided that using a walkthrough to finish a puzzle game doesn't necessarily make the experience less valuable, because for me it often doesn't make it less fun or interesting, and I can appreciate puzzles I couldn't solve and ones I never even would have seen. Plus, often if your intuition about a puzzle doesn't match the developer's intuition and how they expect you to approach it (e.g. assuming "this looks weird I probably need a key" rather than trying to interact with it first), it can make it completely impossible. I often recommend trying to get a sense for different developers' puzzle logic if you can't parse it, by playing through some of their games with walkthroughs, before attempting to beat maybe a harder one on your own.

When is someone posting the walkthrough to this?


Here it is!

finished and loved it!  i love puzzle games and wow that one was hard, good job!

Big glitch to report: when exiting to the menu or finishing the game, starting a new game and picking up the first note seems to cause it to crash entirely, more often than not. (I think I'm the only one who's run into this because I'm trying to develop a speedrun route! Many of the puzzles can be skipped with notes.)

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Thank you very much for reporting, I'm looking into it. So far I've only managed to replicate the bug once after 30+ attempts, so it might take a while.

Edit: Found the issue, the bug should now be fixed. Good luck with the speedrun!

Thanks so much! Glad I was able to help. I wonder why it was happening so often for me.

Here's my first speedrun attempt:

I did one more like this and got a 3:56, but this is the one where I kinda explained what I was doing a little. I hope you enjoy seeing me ruin the intended order...

Very nice game, I love riddles like these and minimalistic visuals! Had fun solving it, good job!


This is confusing.

im not sure if this is just an issue im having but whenever i get to the stone faces and enter said stone faces, i cant ever leave the pond?

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That's a glitch, I think it has to do with cookies. Try disabling your privacy settings.

stuck on the spiral and the metal box, any hints?

You need paper hints for both of those: the "paper with holes in it" and the firefly hint. Both should be fairly intuitive once you have them out in the appropriate places.

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do you know where i could find these?

ive got a paper hint on toilet roll that has a castle first but i cant find it :/

nevermind i found it